

At super low speeds (0-100), brake tricks shouldn't be big of a problem for anyone.

This type of brake trick is speed-dependent, meaning that it is easier to pull off at lower speed and gradually becomes harder to do the faster you go. This technique is incredibly hard to master and humanly pretty much impossible to pull off consistently. As you can see, the green ghost turns in a lot tighter, maintains more speed through the corner and reaches the finish line earlier. The green ghost, which the camera is focussed on, makes heavy use of brake tricking without letting off the gas. The grey-ish ghost performs no brake trick and clears the turn by only letting off the acceleration. A02 of the Valley campaign is a very good example: If you brake quick enough, you'll end up having more than a 100% of steering for that short timespan, which essentially leads into tighter turning. The car needs a certain amount of brake duration to initiate a slide. Tapping the brake for too long will make you end up slide - meaning that you only have a few frames of time to tap the brake WITHOUT ending up sliding. You might ask yourself: isn't that normally how you drift? Exactly that's the downside of this technique. This one is by far harder to execute than the first option. Once you get the muscle memory, the feel and the timing for this one, it works pretty much 100% consistently. This is just a timing-based thing and the brake tap duration isn't as important as in the second brake trick alternative. Whenever you go from left to right or vice versa, you tap the brake and the direction change will be performed quicker, allowing for snappier turning and tighter lines. Shortly tap the brake when changing your direction. #1: Brake trick used for direction changes: The brake tap needs to be really fast (only a few frames of duration at most), otherwise you'll end up sliding. The brake trick basically decreases your turning radius for a short moment and can be used as a "snap" for quicker direction changes. In general, brake tricks are a technique used in the Canyon, Valley and Lagoon environments to take corners sharper.
